80 Networking and Online Games: Understanding and Engineering
82 Networking and Online Games: Understanding and Engineering Multiplayer Internet Games [RFC2309] B. Braden, D. Clark, J. Crowcroft, B. Davie, S. Deering, D. Estrin, S. Floyd, V. Jacobson, G. Minshall, C. Partridge, L. Peterson, K. Ramakrishnan, S. Shenker, J. Wroclawski, L. Zhang, Recom mendations on Queue Management and Congestion Avoidance in the Internet , RFC 2309. April 1998. [RFC2686] C. Bormann, The Multi-Class Extension to Multi-Link PPP , RFC 2686. September 1999. [RFC2687] C. Bormann, PPP in a Real-time Oriented HDLC-like Framing , RFC 2687. September 1999. [STE2005] L. Stewart, G. Armitage, P. Branch, S. Zander, An Architecture for Automated Network Control of QoS over Consumer Broadband Links , IEEE TENCON 05, Melbourne, Australia, 21 24, November, 2005. [TR017] ADSL Forum, TR-017: ATM over ADSL Recommendation , 1999.
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